Cakrawala: Jurnal Pendidikan (P-ISSN:1858-4497, E-ISSN: 2549-9300) is a scholarly journal aimed to provide a platform for both established and early-career researchers. This journal accepts research-based papers from the fields of Teaching and Learning; Language and Literacy Education; and Applied Human Development in the Context of Schooling with submissions accepted throughout the year. It is published biannually, May and November, by the Faculty of Teacher Training and Education, Universitas Pancasakti Tegal, Indonesia. Papers are all subject to peer review before being accepted for inclusion. Contributions for future editions are welcome. We are collaborating with Indonesia Educanist Association. Starting from Vol. 12 No. 1, Cakrawala has been accredited SINTA 2 by the Ministry of Research, Technology and Higher Education (Ristekdikti) of The Republic of Indonesia based on Director Decree No. 295/C/C3/KPT/2026 dated 02 January 2026. The Decree is as an achievement for the Peer-reviewed journal which has excellent quality in management and publication and is effective for 5 years until 2022. Starting from Vol 15 No 2 2021, Cakrawala: Jurnal Pendidikan do some changing in layout and copyright statement. Cakrawala: Jurnal Pendidikan begin to embed Copyright license for Attribution-NonCommercial 4.0 International (CC BY-NC 4.0) in new template of manuscript. Cakrawala: Jurnal Pendidikan was firstly published in 2017 via http://e-journal.upstegal.ac.id/index.php/cakrawala as the publication media. But in 2022, precisely in the publishment of vol.16 no 1 May 2022, Cakrawala: Jurnal Pendidikan changed the domain to https://cakrawala.upstegal.ac.id/index.php/cakrawala . It was due to the server's unstability on the past media.Cakrawala: Jurnal Pendidikan already indexed at International Indexing such as <a href="https://doaj.org/toc/2549-9300?source=%7B%22query%22%3A%7B%22bool%22%3A%7B%22must%22%3A%5B%7B%22terms%22%3A%7B%22index.issn.exact%22%3A%5B%221858-4497%22%2C%222549-9300%22%5D%7D%7D%2C%7B%22query_string%22%3A%7B%22query%22%3A%22husain%22%2C%22default_operator%22%3A%22OR%22%7D%7D%5D%7D%7D%2C%22size%22%3A100%2C%22sort%22%3A%5B%7B%22created_date%22%3A%7B%22order%22%3A%22desc%22%7D%7D%5D%2C%22_source%22%3A%7B%7D%2C%22track_total_hits%22%3Atrue%7D">Directory of Open Acces Journal (DOAJ). Scopus Citedness can be accces here We updated the template in October 2022 to allow the author to use the Indonesian or English version of the template. The template can be accessed here Thank you for your support, We currently stand for SINTA 2 since 2024 - 2029. Due to the Speedup of International Diversity, we invite International Author as First Author, Second Author, or Third Author, we will prioritize those paper which has an international author, and they will get a benefit for Excellent Paper.
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Pengembangan Model Pembelajaran Berbasis Project Untuk Meningkatkan Kecakapan Hidup (Life Skill) Pada Mata Pelajaran IPS di SMP Kota Tegal
Project-based learning model (PBL) as one of the innovative learning models based on students (student center) can be used and selected by teachers as one of the alternative learning methods that will provide a new "color" in learning from the generally conventional ones. The purpose of this study is to produce a project-based learning model that is feasible to improve life skills in social studies lessons in junior high schools and to describe and analyze the effectiveness of the project-based learning model that is effectively adapted to improve life skills in social studies lessons in junior high schools. The type of research used in this study is Research and Development (R&D). This study uses Borg & Gall's research and development procedures which are the basis for developing a project-based learning model to improve life skills in social studies subjects in grade VIII junior high schools. The data collection technique for this study uses Observation, Interviews, Test Questionnaires. Data analysis of the effectiveness of the project-based learning model to improve life skills in social studies lessons in junior high schools uses the Wilcoxon test. The conclusion of this study shows that 1) The current social studies learning in junior high schools is that teachers have not fully developed teaching materials that are oriented towards life skills. 2) The project-based learning model has proven to be effective in improving life skills. The results of the assessment by teachers get a Good category. This result is also supported by an increase in life skills. The calculation of the increase in life skills in three aspects, namely attitude, knowledge and skills, gets a significance value below 0.05 so that it can be interpreted that there is a significant difference in life skills before the pretest and after the posttest. Keyword: project based learning, life skills, social studies learning
Hak Cipta (c) 2025 Cakrawala: Jurnal Pendidikan https://creativecommons.org/licenses/by-nc/4.0
Literatur Review Tren Pengembangan E-Modul pada Pembelajaran IPA untuk Jenjang SD-SMA Rentang Tahun 2020-2025
Abstrak Pelajaran IPA mencakup fisika, kimia, biologi, serta ilmu bumi dan antariksa yang disatukan untuk memberikan pemahaman menyeluruh tentang gejala alam dan prinsip ilmiah. Karena banyak konsep ilmia yang bersifat abstrak, peserta didik sering mengalami kesulitan dalam memahaminya. E-modul menjadi salah satu media pembelajaran yang efektif untuk membantu mengatasi hal tersebut. Penelitian ini bertujuan mengidentifikasi tren pengembangan e-modul pada pembelajaran IPA. Manfaatnya adalah untuk menemukan peluang riset yang dapat menjadi rujukan bagi peneliti lain dalam mengembangkan e-modul IPA di masa mendatang. Penelitian ini menggunakan metode Systematic Literature Review (SLR) terhadap 53 artikel dari jenjang SD hingga SMA, yang diperoleh melalui Google Scholar, Scopus, dan Mendeley Web. Artikel disaring berdasarkan tahun terbit (2020–2025) dan kesesuaian topik. Hasilnya menunjukkan: (1) e-modul IPA paling banyak dikembangkan di jenjang SD; (2) mayoritas penelitian berfokus pada peningkatan hasil belajar; (3) bidang yang dominan adalah IPA Tematik/IPAS; dan (4) Aplikasi paling dominan digunakan adalah Flip PDF Profesional.
From Ordnungs politik to Digital Circularity: Governance, Culture and Human Agency in the Transition to Regenerative Business Models
This article develops a governance–culture–agency framework for the transition from linear to regenerative business models by reinterpreting the ordoliberal principle of Ordnungspolitik for the age of digital circularity. Using an integrative literature review and policy document analysis, the study synthesizes insights from ordoliberal political economy, circular economy scholarship, and management/organizational research. Results show that outcome-oriented, technology-neutral framework rules—eco-design and durability requirements, rights to repair and data-for-repair, eco-modulated extended producer responsibility, product passports, and data portability/interoperability—create the enabling conditions for decentralized innovation while safeguarding competition and the common good. Digital tools (AI, IoT, distributed ledgers) can materially enable circular strategies through sensing, prediction, and traceability, but only when embedded in transparent, auditable, and contestable infrastructures that mitigate rebound effects and platform lock-in. Organizational culture and human agency are decisive: leader mindsets, psychological resilience, incentive redesign, and learning routines translate policy signals and digital capabilities into practice. Higher education institutions accelerate diffusion through interdisciplinary curricula, living labs, and standard-setting support. The contribution is a theoretically grounded and actionable architecture that aligns institutional order, technological design, and human development to achieve durable, regenerative outcomes.
Zero Waste Water Day: Educational Strategies to Foster Awareness of Clean Water Among Students
This research aims to foster awareness of clean water among students through the Zero Waste Water Day Program. The method used in this research is quantitative descriptive with a One Group Pretest Posttest Design. The research subjects are the 25 students of class VB at SDN Kalongan 02. The data collection technique used pretest and posttest questionnaires. This program uses a contextual and participatory approach, thereby directly involving the students. The implementation of the Zero Waste Water Day Program received a positive response from the students; they showed high curiosity, enthusiasm, and full spirit. Based on research data, students who have participated in the Zero Waste Water Day Program have shown an increase in awareness of clean water, and they are increasingly understanding the importance of clean water for daily needs. The N-Gain test result of 0.7178 indicates an increase in the high category. Thus, the research results indicate that the Zero Waste Water Day Program is effective in fostering awareness of clean water among students
Environmental Education in Elementary Schools
Pengembangan Model Pembelajaran Group Investigation Berbasis Metode Brainwriting Untuk Meningkatkan Keterampilan Menulis Teks Pidato Persuasif Siswa Sekolah Menengah Pertama Di Kabupaten Pemalang
Tujuan penelitian ini guna merancang dan mengkaji efektivitas model pembelajaran Group Investigation berbasis metode brainwriting dalam meningkatkan kemampuan menulis teks pidato persuasif pada siswa tingkat SMP. Pendekatan yang digunakan adalah Research and Development (R & D), dengan mengadaptasi model pengembangan Borg & Gall yang telah disederhanakan menjadi enam tahap, dimulai dari studi pendahuluan hingga tahap pengujian efektivitas produk. Subjek dalam penelitian ini melibatkan 132 siswa kelas VIII dari SMP Negeri 2 Randudongkal dan SMP Negeri 3 Moga. Teknik pengumpulan data yang digunakan meliputi observasi, angket, wawancara, tes, dan dokumentasi. Temuan penelitian menunjukkan adanya peningkatan yang signifikan dalam kemampuan menulis siswa setelah penerapan model tersebut. Nilai rata-rata posttest siswa pada kelas eksperimen mengalami peningkatan dari 67,51 menjadi 85,13, lebih tinggi dibandingkan kelas kontrol yang hanya meningkat dari 67,61 menjadi 72,34. Model ini terbukti efektif dalam mendorong siswa untuk mengeksplorasi ide secara mandiri melalui metode brainwriting serta memperkuat kerja sama dalam penyusunan teks melalui pendekatan Group Investigation. Oleh karena itu, model ini dinilai layak dijadikan sebagai strategi pembelajaran inovatif dalam rangka memperkuat literasi siswa sesuai dengan arah Kurikulum Merdeka
Peran SPMI dalam Penguatan Tata Kelola Program Studi Pendidikan Bahasa Indonesia FKIP UMSU: Pendekatan Berbasis Evaluasi Diri
Penelitian ini bertujuan untuk menganalisis peran Sistem Penjaminan Mutu Internal (SPMI) dalam penguatan tata kelola Program Studi Pendidikan Bahasa Indonesia FKIP UMSU melalui pendekatan berbasis evaluasi diri. Menggunakan metode campuran dengan desain sekuensial eksplanatori, data kuantitatif dikumpulkan melalui survei terhadap dosen, mahasiswa, dan tenaga kependidikan, sedangkan data kualitatif diperoleh dari wawancara mendalam, FGD, dan analisis dokumen. Hasil penelitian menunjukkan bahwa implementasi SPMI berada pada kategori sedang, dengan evaluasi diri sebagai komponen paling berpengaruh terhadap kualitas tata kelola. Evaluasi diri meningkatkan transparansi, akuntabilitas, dan partisipasi dalam pengambilan keputusan, meskipun masih terdapat tantangan seperti keterbatasan SDM dan resistensi terhadap perubahan. Penelitian ini menyimpulkan bahwa evaluasi diri berbasis SPMI memiliki kontribusi signifikan dalam mentransformasi tata kelola program studi secara holistik.
Nilai-Nilai Pendidikan Multikulturalisme dalam Film Ngeri-Ngeri Sedap Karya Bene Dion Rajagukguk
This study aims to analyze the values of multicultural education in the film Ngeri-Ngeri Sedap directed by Bene Dion Rajagukguk. The film portrays the social and cultural dynamics within a Batak family, highlighting diversity and intergenerational conflicts related to the acceptance of culture and identity. Ngeri-Ngeri Sedap was selected for its explicit exploration of diversity within the family context, depicting how family members with different backgrounds navigate differences in worldview, culture, and identity. The multiculturalism approach is employed to understand how the film addresses issues of diversity and serves as a medium for fostering social awareness in society. This research utilizes Stuart Hall’s theory of representation to analyze how the values of multicultural education are depicted in Ngeri-Ngeri Sedap. The analysis refers to the five multicultural values proposed by Wakano: (1) inclusivity, representing acceptance of differences; (2) prioritization of dialogue as a means of achieving mutual understanding; (3) humanism, which emphasizes the dignity of each individual; (4) appreciation of diversity; and (5) patriotism, stressing the importance of unity in diversity. The findings of this study are expected to contribute to the fields of literature and cultural studies, and to enhance understanding of the role of media in promoting multicultural education values in Indonesia, particularly within the context of family and pluralistic society.
Digital Native Generation: Teachers' Challenges in Building National Character in the Digital Era
The purpose of this study is to investigate the strategies teachers use to foster nationalism in the digital native generation, as well as the challenges they face in fostering nationalism in this generation. This research uses a qualitative approach and a type of literature research. The data collection technique with document study and data analysis used is content analysis. The strategy to build the character of the native generation nationalism in the digital era is that teachers must be able to master their competencies as educators, prepare effective learning tools, and be able to implement a variety of learning methods and be able to utilize digital-based learning media. Teachers in building the character of nationalism in the digital native generation have several obstacles, especially there are still many teachers who have not been able to master some competencies as an educator (pedagogic and personality). In addition, they have also not been able to implement varied learning methods and have not been maximized in utilizing digital-based learning media.
Digital Native; Teacher; Nationalism character; Digital Era
Differentiated Instruction in Teaching Writing Narrative Text to Students of SMA 2 Tegal
Teaching writing requires teachers to use an appropriate approach. Differentiated instruction can be applied as it can facilitate children's diverse learning needs as well as one of the embodiments of the emancipated curriculum. This mixed-method research explored the implementation of differentiated instruction in teaching English as a foreign language and focuses on writing narrative text to high school students. The main objective of this study is to explain the teacher’s preparation, implementation, and its effects. A teacher and a class of students participated in this study. The result shows that the teacher has an understanding and concept of the application of DI in the classroom. The teacher implemented content, process, and product differentiation based on the students’ readiness level and interest. DI was proven to have positive impacts on students. The research implications are expected to guide practitioners, policymakers, and other stakeholders in applying research findings in practical settings.
Representasi Guru sebagai Agen Perubahan: Analisis Semiotika Motivasi Belajar dalam Film Radical (2023)
The movie Radical (2023) is one of the movies with the theme of education, showing the struggle of a teacher in facing great challenges in teaching his students. This study aims to identify and interpret visual and narrative elements related to learning motivation.The research method used in this journal adopts a qualitative approach using semiotic analysis.The results show that based on the inspirational character of the teacher, the interaction between teachers and students and the context of the educational environment built, Radical successfully presents a picture of how a teacher can be an influential agent of change in the lives of his students, both in terms of academics and their personal development.The conclusion of this study shows that the character of the teacher in the film is portrayed as an inspirational figure, able to have a positive impact on changes in students. The interaction between teachers and students, shown in the movie, depicts a caring, understanding, and motivational relationship, where teachers act as mentors who encourage students to explore their potential.
Representasi, Guru, Perubahan, Semiotika
New Directions in Depression Treatment: Hopes, Challenges, and the Future of Integrated Psychiatry
This article presents new directions in the treatment of depression, with particular emphasis on the development of the integrated approach in psychiatry. It discusses contemporary innovations in both psychotherapy and pharmacotherapy, including digital therapy, ketamine-assisted treatment, and the psychotherapeutic use of psychedelics. The article highlights the growing importance of holistic and humanistic approaches—especially Gestalt therapy—and the potential to combine technological advancements with the relational depth of traditional psychotherapy. The aim of the study is to establish a conceptual framework for understanding the future of mental health interventions in the context of increasing social and emotional complexity.
KOMIK DIGITAL B3 ( BUKU BACAAN BERMUTU) SEBAGAI USAHA PENINGKATAN MINAT BACA PESERTA DIDIK PADA SDN SURADADI 03 KECAMATAN SURADADI KABUPATEN TEGAL
Abstract Low literacy in Indonesia includes low interest in reading. Of course, interest is defined as a feeling of liking and being interested in something. While reading has many benefits such as increasing brain activity, increasing knowledge, and sharpening memory. The purpose of this study was to determine 1). how is the reading interest of students at SDN Suradadi 03 using digital comics. 2). the effect of using digital comics B3 (Quality Reading Books) in increasing the reading interest of students at SDN Suradadi 03. 3) the effectiveness of student learning achievement by using digital comics B3 (Quality Reading Books) at SDN Suraddai 03. This study uses a Mixed Method research type. In qualitative data using data sources selected from the experimental class using a Multi Stage Random Sampling sampling technique. The data collection technique for this study uses questionnaires, interviews, documentation and tests. While the Data Analysis of this study uses regression analysis and average equality tests. The results of the study showed that B3 digital comics (Quality Reading Books) were proven effective in improving student learning achievement at SDN Suradadi 03, Suradadi District, Tegal Regency. This learning media is designed with an attractive visual approach and content that is in accordance with the learning needs of elementary school students.. Keywords: quality reading books, digital comics, reading interest, learning achievement Komik Digital B3 ( Buku Bacaan Bermutu) Sebagai Usaha Peningkatan Minat Baca Peserta Didik Pada SDN Suradadi 03 Kecamatan Suradadi Kabupaten Tegal
Keywords: quality reading books, digital comics, reading interest, learning achievement
The Pembelajaran Akidah Akhlak Berbasis Pengalaman di MAN 1 Magelang
Tujuan penelitian ini adalah mengetahui implementasi dan respon siswa terhadap pembelajaran akidah akhlak berbasis pengalaman pada siswa kelas XII program Keagamaan di MAN 1 Magelang. Penelitian ini berjenis kualitatif dengan analisis deskriptif. Penentuan sampel menggunakan teknik random purpossive sampling (penentuan sampel secara acak) pada populasi siswa kelas XII program Keagamaan. Teknik pengumpulan data yang digunakan adalah observasi, wawancara dan dokumentasi. Sedangkan teknik analisis data yang digunakan meliputi reduksi data, display data dan penarikan kesimpulan. Hasil penelitian menyebutkan bahwa penerapan pembelajaran akidah akhlak berbasis pengalaman di kelas XII program Keagamaan MAN 1 Magelang berlangsung dengan efektif. Dibuktikan dengan kelas lebih terkondisi pada saat pembelajaran. Siswa lebih antusias mengikuti setiap tahapan pembelajaran mulai pendahuluan, kegiatan inti hingga penutup. Pembelajaran ini juga membuat siswa dapat menginterospeksi diri dari pengalaman dalam kehidupan sehari-hari yang telah dialaminya. Di dalam pembelajaran akidah berbasis pengalaman juga terdapat nilai-nilai utama yaitu jujur, kritis dan tanggung jawab.
Collaboration between Parents and Teachers on Early Childhood Character Development
Early childhood character education is a challenge amidst the moral decline of the nation's children. This study highlights the importance of collaboration between parents and teachers in shaping children's character. This quantitative research with correlational method analyzes the relationship between parent collaboration, teacher collaboration, and early childhood character development. The study population consisted of early childhood, parents, and teachers in several PAUD and TK institutions, with a sample of 20% of the total population. Data collection was conducted through a structured questionnaire with indicators of communication, involvement, and moral support from parents, as well as planning, implementation, and evaluation by teachers. The analysis showed that collaboration between parents and teachers significantly contributed to children's character development, including cognitive, affective and psychomotor aspects. Teacher collaboration has a greater influence than parents. This study emphasizes the importance of synergy between families and schools in creating a learning environment that supports early childhood character development.
Parents and teacher, character development, early childhood
Expert Systems in Foreign Language Training and Learning
This paper examines the integration of expert systems in foreign language learning through a systematic literature review. Drawing from theories such as TPACK, Constructivism, and CALL, the study analyzes key features, methodologies, and applications of expert systems. It also addresses ethical considerations and socio-cultural diversity. Findings suggest that expert systems offer adaptive, individualized, and engaging approaches, but challenges remain regarding structure, access, and user dependency.
Pembelajaran Berkarakter dan Berinovasi Abad 21 Materi Fluida dengan Model Pembelajaran Project Based Learning pada SMK 1 Adiwerna
Learning in the 21st century requires learning innovation must also produce quality learning models so as to facilitate the formation of human resources in accordance with global demands, namely the development of aspects: creative-productive thinking, decision making, problem solving, learning skills how to learn, collaboration skills, and processing. self-management. In the implementation of the PJBL model students are engaged in activities to solve problems and other meaningful tasks, provide opportunities for students to work autonomously, construct their own learning, and ultimately produce tangible products that are valuable, and realistic. The PjBL model also has advantages and disadvantages so it needs further study by comparing and analyzing other learning models that are more in accordance with the characteristics of students so that the learning objectives are achieved.
Hak Cipta (c) 2022 Cakrawala: Jurnal Pendidikan
Pembelajaran Berkarakteristik Pembelajaran Inovatif Abad 21 Pada Materi Limit Dengan Model Pembelajaran Discovery Learning Di SMK N 1 Adiwerna Kabupaten Tegal
This study aims to describe three tenth grade SMK N 1 Adiwerna plans implementation learning those contain limit material with different learning models. . This study use the comparative descriptive qualitative research methods. The results of the analysis show the components of the learning implementation plan made by the teacher are guided by the Circular of the Ministry of Education and Culture Number 22 of 2016 Contain learning objectives, learning activities and evaluations. There are 7 learning objectives that meet the criteria according to basic competencies and in accordance with the A.B.C.D method and 3 learning objectives those contain HOTS unsure. In the 1st plan implementation learning that uses discovery learning there ara 13 of 43 activities those show the characteristics of 21st innovative learning. In the 2nd plan implementation learning that uses problem based learning (PBL) there ara 10 of 35 activities those show the characteristics of 21st innovative learning. In the 3rd plan implementation learning that uses online learning there ara 3 of 18 activities those show the characteristics of 21st innovative learning.
Pembelajaran Berkarakteristik Inovatif Abad 21 Pada Materi Bumi Dan Antariksa Dengan Model Pembelajaran Project Based Learning Di Smk Negeri 1 Adiwerna
Students are already active in learning, but many forget the material that has been given. When giving opinions, they are less motivated to learn. 21st century skills are still very low, this can be seen when face-to-face learning is limited. The reason is that many students cannot absorb subjects well, the limitations of learning are carried out remotely. This article aims to describe the improvement of 21st century skills due to the implementation of project-based learning. This article is an explanation based on real events in learning. The research subjects were all students of class X SMK Negeri 1 Adiwerna, totaling 36 people. Student learning outcomes on average 82% where this value already meets the criteria of classical completeness, motivation increases from every face-to-face meeting. Students are able to express opinions, collaborate in concluding the results of discussions, increase critical thinking power as evidenced by the HOTS questions given by the teacher that can be answered properly.
Rancangan Pembelajaran Berkarakteristik Pembelajaran Inovatif Abad 21 Pada Materi Estimasi Biaya Konstruksi Dengan Model Pembelajaran Project Based Learning Di Smk Negeri 1 Adiwerna
21st century learning can be defined as learning that provides 21st century skills to students, namely the 4Cs which include: Communication, Collaboration, Critical Thinking and Problem Solving and Creative and Innovative. 21st century learning is important for education in Indonesia today, because education is held to facilitate students so that they can live better in the future, both in terms of social, cultural, economic, and environmental aspects. Modern learning in the 21st century has seven skills that students must possess, namely: (1) Critical Thinking and Problem Solving (2) Collaboration across Networks and Leading by Influence (3) Agility and Adaptability (4) Initiative and Enteroreneurialism (5) Effective Oral and Written Communication (6) Accessing and Analyzing Information (7) Curiosity and Imagination. To prepare for this, appropriate strategies and learning models are needed to respond to it. Teachers and educators are expected to be able to use the best learning model according to the conditions of the students, the learning environment of the students, and the carrying capacity of the students.
Model-Model Pembelajaran Efektif dan Inovatif dalam Mata Pelajaran Sains (IPA) – (Cooperative Learning)
This study aims to understand how to understand effective and innovative models applied in science learning. Modifications, especially to some teaching methods, are made entirely in the context of development or adjustment to needs. Learning design is the practice of compiling communication technology media and content to assist in the effective transfer of knowledge between teachers and students. Learning design is also a design for the learning process based on learning needs and objectives and the delivery system so that it becomes a reference in its implementation to create effective and efficient learning by minimizing students' difficulties in understanding learning. On the personal development of students by paying more attention to the life of the realm of taste, especially the emotional side. The help of the personal model clump is more emphasized on the formation and organization of the unique realities of environmental life and life. It is hoped that by using this learning model the teaching and learning process can help students develop their own productive relationships with their environment. Students as students can also realize themselves as "personal" who are skilled enough to interact with outsiders so as to produce a conducive pattern of interpersonal relationships.
Model Pembelajaran di Rencana Pelaksanaan Pembelajaran Mata Pelajaran Informatika
This study aims to determine how effective and innovative models are applied in informatics subjects. The learning model that can be applied to actively involve students in the teaching and learning process is to use a cooperative learning model because with cooperative learning there is interaction between students with one another. The learning approach has many definitions, but each one still has a relationship. There are 3 approaches to learning philosophy, namely: idealism, realism, pragmatism, constructivism, existentialism, and Pancasila national education. There are 4 learning models discussed, namely: Scientific Model, Problem Based Learning, Discovery Learning, and Project-Based Learning
Rancangan Pembelajaran Berkarakteristik Pembelajaran Inovatif Abad 21 pada Materi Perdagangan Internasional dengan Model Pembelajaran Problem Based Learning (PBL) untuk Meningkatkan Berfikir Kritis Siswa di SMP Negeri 5 Adiwerna
This article presents how the Problem-Based Learning model is applied to International Trade material in class IX of SMP Negeri 5 Adiwerna. Learning Model Problem Based Learning (PBL) or Problem-Based Learning is a learning approach that uses real-world problems as a context for students to learn about critical thinking and problem-solving skills, as well as to acquire essential knowledge and concepts from the subject matter. Problem-based learning is used to stimulate higher-order thinking in problem-oriented situations, including learning. The steps of the learning model have 5 stages, namely: 1) The stage of student orientation to problems, 2) Stage of organizing students in learning, 3) Stage of guiding investigations individually or in groups, 4) The stage of developing and presenting the results of the work, 5) The stage of analyzing and evaluating the problem solving process. Furthermore, how the activities of teachers and students in the Problem Based Learning model in the number pattern material will be discussed in this article
Pembelajaran Berkarakteristik dan Inovsi Abad 21 Pada Mapel Seni Budaya Dengan Model Pembelajaran Problem Based Learning Di SMK Negeri 1 Adiwerna
Pembelajaran seni budaya di sekolah bertujuan untuk menumbuhkan kembangkan potensi kepribadian peserta didik, mengasuh rasa estetik, sikap kritis, apresiatif, dan mengayakan kehidupan peserta didik secara kreatif. Untuk mencapai tujuan pembelajaran tersebut dibutuhkan perancangan pembelajaran yang efektif agar dapat di implementasikan guru pada saat pembelajaran di sekolah. Salah satu model pembelajaran yang dapat menumbuhkan kreatifitas siswa adalah model Problem Based Learning (PBL). Melalui model pembelajaran berbasis masalah dapat memberikan pengalaman siswa dalam memecahkan masalah yang dihadapi sebagai langkah awal dalam mengumpulkan dan mengintegrasikan pengetahuan baru berdasarkan pengalamannya dalam beraktifitas secara nyata. Oleh karena itu, pengembangan pembelajaran seni budaya sangat dipengaruhi oleh peran guru di sekolah. Lesson Study adalah salah satu dari banyak cara dimana guru dapat meningkatkan profesionalisme-nya dalam pembelajaran di sekolah. Tujuan dari penelitian ini adalah mengembangkan pembelajaran seni budaya dengan menggunakan model pembelajaran Problem based learning (PBL), dimana siswa akan memecahkan masalah berbasis masalah yang diberikan oleh guru dengan menggunakan metode ilmiah. Metode yang digunakan dalam penelitian ini adalah dengan pendekatan kualitatif. Hasil penelitian menunjukkan bahwa dengan menggunakan model pembelajaran Problem based learning (PBL) melalui lesson study dapat membantu guru untuk mengembangkan seperangkat pembelajaran serta dapat memberikan pembelajaran yang lebih baik kepada siswa
Inequality Effect of Metacognition and Adaptivity Skill in Science Achievement of Indonesia Students
This study aims to determine the influence of inequality in metacognition and adaptability to the achievement of science scores at the student level and school level in Indonesia. Science learning is expected to be able to develop high-level thinking skills needed in the educational process in the industrial era 4.0, including factors of metacognition ability and ability adaptation. This research is an expost facto study with a qualitative exploratory descriptive type. The data is secondary data derived from the 2018 PISA survey. Data analysis using multilevel linear models through the Jamovi 1.6.23 program. The multilevel model used consists of 3 models, namely (1) intercept model without predictor, (2) intercept model with predictor level 1 , ( 3) intercept model with predictor level1 & level 2. The results of the analysis show that model 2 is considered significant that the achievement of students' science scores is more influenced by student abilities, while the type of school does not have a contribution which is significant to the achievement of science scores.
Inequality, Science Achievement, Metacognition, Adaptivity
Hak Cipta (c) 2021 Cakrawala: Jurnal Pendidikan
Philippines Students’ Perception (ESL) of Indonesian Professional Teacher (EFL)
This study examines professional teachers in student perception of EFL teachers and ESL Students. Professional teacher become the next level of teacher labelled. Teachers will be categorized as professional if they master several domains such as teacher knowledge and understanding, teacher practice, and teacher relation. This research is a descriptive qualitative with 20 students of the Transfer Credit Program of Tarlac Agricultural University as the population and 13 students as a sample with a random sampling technique. Data collection of this research through questionnaires and interviews to collect the data and analyse with descriptive analysis and Nvivo as a tool to analyze and visualize the data. This research revealed ESL Student's perceptions stated many negative facts such as language barrier that constructed among them, online learning limited their thought to achieve in their class, and also a duplicate question on their exam seems like a question on the internet. ESL Students also revealed many positive facts such as management class and given a same opportunities to speak in class, innovative teaching method, teaching structured well, and teacher deliver a great material to achieve the objective of the subject matter
Pengaruh Literasi Keuangan, Pengendalian Diri, Kelompok Teman Sebaya dan Kondisi Sosial Ekonomi Orang Tua Terhadap Perilaku Konsumtif Peserta Didik
Consumptive behaviour in adolescents arises because they want to show that they can also follow the fashions nowadays, join in with friends, want to look different from others and tend to be never satisfied with what they already have. Consumptive behaviour begins to emerge when there is a change in the pattern of consumption behaviour, namely irrational consumption behaviour or only due to emotional factors. This research aims to know 1)the effect parsial of financial literacy on the comsumptive behavior, 2) The effect self-contrl on the comsumptive behavior, 3) The effect peer groups on the comsumptive behaviorand 4)the effect socio-economic conditions of parents on the consumptive behaviour of Grade XI students also 5)to know the effect simultan of financial literacy, self-control, peer groups and the socio-economic conditions of parents on the consumptive behaviour of Grade XI students of SMK NU 1 Islamiyah Kramat. The population of this research were students of SMK NU 1 Islamiyah Kramat, Class XI Accaountancy One for 93 students consisting of 3 classes, XI Accountancy class as many as 93 students, XI Accountancy One as many 31 student, Accountancy Two class as many as 30 students and XI Accountancy Three class as many as 32 students. The sampling technique uses proportional random sampling technique. Data collection techniques using a paper or questionnaire that has been tested for validity and reliability. Data analysis techniques using descriptive statistics and multiple linear regression analysis. The effect of financial literacy on consumptive behaviour is 48,5%, self-control has an effect on consumptive behaviour by 27.8%, peer group has an effect of 15.2% and the socio-economic conditions of parents have an effect of 21.4%. The regression equation Y = 17,878-0,379 X1-0,195 X2 + 0,168 X3 + 0,382X4. There is an effect of financial literacy, self-control, peer groups and the socio-economic conditions of parents on consumptive behaviour collectively are 71,8% and the other variabel is 29,3% Based on the results of this research, students are expected to be able to make a priority scale before making a purchase transaction. So that students have a good literacy financial do not have consumptive behaviour.
The Influence of STAD Learning Model, Discussion and Learning Interest toward Learning Outcomes of Elementary School Students
This study aimed to determine the effect of the STAD type learning model, discussion and learning interest on social studies learning outcomes in elementary school. This type of research is an experimental study comparing student learning outcomes between the experimental and control classes. This study took place at SDN Kedoya Utara 01 Kebon Jeruk, West Jakarta. The population in this study were all fifth grade students at SDN Kedoya Utara 01 with 64 students. The sample in this study is not students as individuals but classes. The level sample was determined by purposive sampling for fifth grade students. The data were obtained through instrument and documentation questions. The data analysis techniques are r test analysis and t test. Based on the analysis, conclusions are obtained. There is a significant effect on the STAD type cooperative learning model, discussion and interest in learning together have an effect on learning outcomes for social studies subjects with Fcount = 23,444% Sig = 0.0000 <0.05. Then there is a significant effect on the STAD type of cooperative learning model that affects the learning outcomes of social studies subjects with t = 5.961% and Sig = 0.0000 <0.05. Furthermore, there is an insignificant effect on the perception of the Discussion-type cooperative learning model and interest in learning together to influence the learning outcomes of social studies subjects with Fcount = 3.444% Sig = 0.0000 <0.05. 4. So that it can be concluded that there is a simultaneous influence between the STAD cooperative learning model, discussion with learning interest on social studies learning outcomes.
Optimization of Pitfall Trap-Based Practicum to Create Student’s Well-being during the Covid-19 Pandemic
The Covid-19 pandemic has impacted all sectors including the education. The government applies online learning to stop the spread of Covid-19 virus. So that, motivation, results, and Student’s Well-being have decreased. Teachers are required to be more creative in choosing learning methods that can create Student’s Well-being. The purpose of this study was to create Student’s Well-being in undergraduate Biology Education by practical activities on insects’s material. The practicum is carried out at home using a Pitfall Trap. This research is a quantitative descriptive study which was conducted using the One-case Study method. The research subjects were 9 student’s class 2020 of undergraduated Biology Education. The data collection was carried out by observation using a student response questionnaire sheet. The results showed that Pitfall Trap-based practicum carried out at home could create Student’s Well-being in undergraduate Biologi Education
Improving Creative Thinking Ability and Achievement with Problem-Based Learning in Science Subjects
This study aims to determine the effect of the application of the Problem based learning model in an effort to improve creative thinking skills and student achievement at PIONEER Depok Elementary School in science subjects. One of the advantages of the Problem-based learning model is that it is able to train students to think high-level, critically and creatively in solving problems. Creative thinking ability can be measured based on indicators of fluency, flexibility of originality in thinking, and thinking in detail. The research method used is quasi-experimental. The results obtained must be from the learning is that there is a significant influence in the application of the PBL (Problem Based Learning) model on student achievement. This means that the implementation of Problem Based Learning is effective in increasing students' creative thinking skills and learning achievement. This research was conducted by observing and doing pre-test and post-test to show maximum results so that the implementation of PBL in science learning.
Using Google Word Coach Game to Enhance Students’ Vocabulary Mastery
The research was conducted with the aim of knowing the use of the Google Word Coach game in helping students improve vocabulary skills. The research method uses Quasi Experimental Design with Nonequivalent Control Group Design by comparing student learning outcomes between the experimental class and the control class. In achieving this goal, the Pre and Post Group (PPG) is used. The pre and post design (PPG) was applied at Madrasah Aliyah Negeri I Serang, the research population was 270 students in class XI science and the research sample was 80 students. Sampling was done by snoballing sampling technique. The data analysis technique used the T test. The results showed that the observed T value was 7.313 and the Sig value was 0.00 <0.05. So it can be concluded that by using the Google Word Coach game students are able to improve their mastery of English vocabulary. The use of digital media and the latest technology by students in their English learning materials should be studied more by researchers in the future.